So what can we learn-
- We now have more ammunition for defending programs like video game nights and movie nights. (Its about more then just pulling kids into the library)
- If we don't offer such programs, then it would be a good idea to start
- This is one more way libraries can help bridge the digital divide, by making video games available to kids who can't play at home and thus are missing the benefits
- It could be worthwhile to create some information literacy games (as some libraries have already done)
- We shouldn't make assumptions at least until we have tried something ourselves
- We can use pop culture to spark interest in delving deeper into a subject (Like Ninja Gaiden? Take a look at these books/programs/web resources about Japanese weapons!)
No comments:
Post a Comment